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Dark Souls III Irithyll in Unreal Engine 5 (youtube.com) en

In this video we explore the Irithyll of the Boreal Valley map from Dark Souls III, brought into Unreal Engine 5. I'm learning Unreal Engine at the moment and figured a good way to familiarize myself with the ins and outs of this game engine would be to start porting Dark Souls III to Unreal Engine 5.

Laziness in Haskell — Part 1: Prologue (youtube.com) en

Laziness is a critical but often maligned aspect of Haskell, and as this video argues, it is frequently misunderstood. In this video, Alexis explains how even strict evaluation in imperative programming languages is not always quite as strict as it seems, and how deviating from strictness can often significantly improve...

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